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Roblox Platform High-Level Roadmap

Roblox Platform High-Level Roadmap

Welcome to the high-level roadmap for the Roblox platform, where you can gain a general understanding of some of the features we are currently considering. This is a living document and we will be updating it approximately every month.

Please note that our goal is to provide you with the best updates possible. Sometimes, bugs or technical complications may cause us to delay launches and ensure that we're shipping reliable features.

If you would like more information on the roadmap — specifically what is changing between each update — please see here.

Last Updated - 14th July 2021
See here for specific Studio release changelogs
Feature Status Launched

Automatic Translation for Games

Top games are automatically be translated to all supported languages, including gameplay and game listing. [info]
Rolling Out

Q1 2021

Script Version History

See detailed version history for scripts. Diff against older version and rollback individual scripts or batches of scripts, if necessary. [info]
Rolling Out

Q1 2021

Find (all) / Replace (all)

Quickly make changes across all Scripts in a Place [info]
Live

Q2 2021

Asset Manager - Universe Level

Replace Game Explorer with a new widget that provides an refreshed design, deterministic sorting and local filtering for assets. [info]
Live

Q1 2021

Attributes

Attributes allow you to customize instances with your own data. [info]
Live

Q1 2021

Semantic Highlighting

Semantic highlighting enables more granular customization options to Script Editor themes. [info]
Live

Q1 2021

Teleport API Simplification

Combine the current teleport functionality into a single API [info]
Live

Q1 2021


Features in Beta »
Feature Status

Custom Materials

New SurfaceAppearance object that enables PBR textures for MeshParts. [info]
Open Beta

Custom Pivot Points

Allow custom pivot points while building.
Open Beta

Heightmaps v2

Updated heightmap importer to allow faster iteration with larger, higher-quality terrain. [info]
Open Beta

Parallel Lua

Enabling Lua scripts to be run on separate hardware threads. [info]
Open Beta

Updated Build-in Materials

Updating the existing terrain and part materials. [info]
Open Beta

2FA with Authenticator App

Additional layer of security for developers.
Closed Beta

Talent Hub

Find other creators to form teams and collaborate on bigger and better games. [info]
Closed Beta

DataStore Improvements

Enhanced DataStore functionality. [info]
Closed Beta

Dev analytics standard dashboard

Analytics dashboard with standard KPIs.
Closed Beta

Memory Store

Shared memory service across all game serverrs.
Closed Beta

Features under Investigation »
This is not a complete list of all features we're currently working on; it is merely some large features which we are currently investigating, ordered by how far along we are in our investigation.
Feature Status

Allow Renaming of Groups

Allow Group owners to change the name of their Group.
Investigating

Context-aware Autocomplete

Autocomplete in the Script Editor gets an overhaul and adds two brand new functionalities - the ability to trace require()s and suggest functions defined in ModuleScripts and the ability to take Type information into account when making suggestions
Investigating

Documentation Site

Overhaul of DevHub to enable improved documentation and navigation.
Investigating

Open Cloud

Open access to Roblox Cloud endpoints.
Investigating

Outlines for Parts/Models

Allow developers to highlight certain models with a colored outline.
Investigating

Procedural Skies

Performant, customisable procedural clouds (non mobile platforms).
Investigating

Script Editor Plugins

Studio Plugins can now access and extend Script Editor functionality through a rich API.
Investigating