In previous courses, you learned how to create basic parts like blocks, spheres, and cylinders. These can be grouped together to create more complex models, but some objects cannot be effectively built in that way, particularly those with “hollow” regions.
To construct these types of objects in Roblox, you’ll use Solid Modeling tools.
Solid modeling essentially uses two processes — Union and Negate — to creatively form complex models.
The Union tool fuses multiple parts together to form one single part.
The Negate tool removes one part’s geometric shape from another part to create hollow regions.
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