Type Index Pages
- BillboardGui
- CanvasGroup
- Frame
- Hint
- ImageButton
- ImageLabel
- PlayerGui
- ScreenGui
- ScrollingFrame
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-
Instance
- GameSettings
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- BodyMover
- WeldConstraint
- HttpRbxApiService
- NotificationService
- Translator
- Lighting
- Beam
- GuiService
- UserInputService
- Studio
- Plugin
- HttpService
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- BindableEvent
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- Pages
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- JointInstance
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- AnalyticsService
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- LocalizationTable
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- Camera
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- Dragger
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- ControllerService
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- DebuggerManager
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- ReflectionMetadataItem
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- ForceField
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- CustomEvent
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- ClusterPacketCache
- PVInstance
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- Controller
- ReflectionMetadataCallbacks
- ReflectionMetadataFunctions
- ReflectionMetadataYieldFunctions
- ReflectionMetadataProperties
- ReflectionMetadata
- AdvancedDragger
- HapticService
- FriendService
- GamepadService
No Result Found !!!
Part1
This item is not replicated across Roblox’s server/client boundary.
The WeldConstraint/Part0
and Part1 properties of a WeldConstraint
set which two BasePart
the weld connects. As soon as both properties are set and the weld is WeldConstraint/Enabled
, the weld will lock the two parts together.
If Part0 or Part1 are ever set to new parts, then the WeldConstraint will instantly link the new part. The old part will no longer be constrained.The second part connected by the constraint.
Example
local partA = Instance.new("Part") local partB = Instance.new("Part") partA.Position = Vector3.new(0, 10, 0) partA.Parent = game.Workspace partB.Position = Vector3.new(0, 10, 10) partB.Parent = game.Workspace local weld = Instance.new("WeldConstraint") weld.Parent = partA weld.Part0 = partA weld.Part1 = partB
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