PcoWSkbVqDnWTu_dm2ix
We use cookies on this site to enhance your user experience
Collapse Sidebar

CollisionFidelity

TriangleMeshPart

CollisionFidelity

This property determines how the collision model of the TriangleMeshPart relates to the actual geometry of the mesh. In situations where the collision model of a mesh is unimportant or precision isn’t necessary, it is a good idea to set CollisionFidelity to ‘Box’ to improve performance.

This property cannot be read or manipulated by scripts during run time.

How CollisionFidelity Works

Enum/CollisionFidelity has three options, the results of which are demonstrated in the image below.

Collision Fidelity

A visual representation of a MeshParts collision model can be viewed by enabling PhysicsSettings/ShowDecompositionGeometry in Roblox Studio’s Settings.