Sets the vertical size, in studs, of the tiled image applied by the
Larger values for this property will lead to the
Texture appearing larger, and repeating less frequently. Unlike with
Decals, the size of the repeated image is unaffected by the dimensions of the
BasePart. Instead, resizing the
BasePart only increases the number of times the texture repeats.
See the code snippet below for an example of how this property can be used.
local texture = Instance.new("Texture") texture.Texture = "http://www.roblox.com/asset/?id=732339893" -- roblox logo -- 1x1 studs repeating texture texture.StudsPerTileU = 1 texture.StudsPerTileV = 1
- This property can be set to very low values, but not zero
- The horisontal / vertical distinction is relative to the
BaseParts axis. Therefore, the
Texturewill rotate along with the