This item is not replicated across Roblox’s server/client boundary.
This property can only be read from. Attempting to write to it will cause an error.
RotateIncrement determines the angle in degrees by which studio’s rotation tool will rotate selected objects each tick. This is set by the user Model tab under the “Snap to Grid” section.
The table below shows how the rotation handles appear while dragging. Notice how lower values render more axles. In these images,