Player to join the team by touching the
SpawnLocation. When set to true, if a
Player character comes into contact with the
SpawnLocation, the player’s
Player/TeamColor will be set to
Player/Neutral will also be set to
SpawnLocation/Neutral upon contact, meaning a player can also become neutral by touching a spawn location.
SpawnLocation/Enabledis set to false.
This feature is often used to make checkpoints in obstacle courses or similar games. See
Articles/How to use Spawn Objects with Roblox Studio|Using Player Spawns for details.
This sample demonstrates how SpawnLocations can be used to make a checkpoint system. Typically this would be done Studio and not in Lua, but this example serves as a comprehensive example of what Team and SpawnLocation properties need to be used to achieve this setup.