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The minimum distance, in studs, at which a 3D
Sound (direct child of a
Attachment) will begin to attenuate (decrease in volume).
Sounds parented to a
Attachment that are descendants of the
Workspace are considered 3D sounds and their volume whilst playing is dependent on the distance between the client’s sound listener (
Camera position by default) and the Sound’s parent. Three properties influence this behavior RollOffMinDistance,
The way the
Sound attenuates (fades out) after the distance between the listener and the sound exceeds the RollOffMinDistance is determined by the RollOffMode.