Type Index Pages
- BillboardGui
- Frame
- Hint
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- ImageLabel
- PlayerGui
- ScreenGui
- ScrollingFrame
- StarterGui
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- TextBox
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-
Instance
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- Lighting
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- Camera
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- ReflectionMetadataItem
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- ReflectionMetadataProperties
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- AdvancedDragger
- HapticService
- FriendService
- GamepadService
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ReplicationFocus
The ReplicationFocus Player
property sets the part to focus replication around a Player. Different Roblox systems that communicate over the network (such as physics, streaming, etc) replicate at different rates depending on how close objects are to the replication focus.
When this property is nil, it reverts to its default behavior which is to treat the local player’s character’s Model/PrimaryPart|PrimaryPart
as the replication focus.
This property should only be set on the server with a Script
, not a LocalScript
. Note that this property does not change or update network ownership of parts.
Code Samples
Setting a Player's Replication Focus
This example creates a new BasePart
and sets the Player
's Player/ReplicationFocus
to that part.
This demonstrates the functionality of the ReplicationFocus property. You can easily change the part that the focus is set to to change the replication focus.
local Players = game:GetService("Players") local playername = "polarpanda16" local player = Players:WaitForChild(playername) local part = Instance.new("Part") part.Parent = game.Workspace part.Name = "ReplicationFocusPart" part.Anchored = true player.ReplicationFocus = part
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