DisplayName is a
Player property that contains the display name of the authenticated user associated with the
Player object. Unlike usernames, display names are non-unique names a player displays to others. If the Roblox user has not chosen one, the property will read the same as the
- Since display names are non-unique, it’s possible for two players in a single instance to have identical names. If you need a globally unique identifier for a player, use
Player.UserId(which is static) or
Player.Name(which is the current Username) instead.
- Characters generated with
LoadCharacteror by the Roblox engine will have their Humanoid’s
DisplayNameproperty assigned to the Player’s
- Display names may have unicode characters in the string. See UTF8 for more information on how to work with strings with unicode characters.