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The DevComputerCameraMode property determines the manner in which a player moves their camera when using a mouse-and-keyboard device device. See Enum/DevComputerCameraMovementMode for a description of each camera control mode available. This property cannot be set using a LocalScript (it must be set on the server using a Script).

The default value of this property is determined by StarterPlayer/DevComputerCameraMovementMode.


  • The word “Computer” in this property name refers to non-UserInputService/TouchEnabled|TouchEnabled, non-UserInputService/GamepadEnabled|GamepadEnabled devices.
  • When set to UserChoice, a player can choose between any control mode (except Scriptable) in the Roblox game settings. In general, it is a good idea to allow players to choose their control mode to maximize accessibility.
  • It is possible to create a custom control scheme by setting this property to Scriptable.
  • This property does not affect players using a touch enabled device. See Player/DevTouchCameraMode instead.

Code Samples

Setting a Player's Camera Movement Mode (Desktop)

The example demonstrates how to set a player’s camera movement mode for players on a computer.

In this example, we set the camera movement mode to Classic via the Enum/DevComputerCameraMovementMode enum. This means that the camera of players on touch enabled devices will track the player but will not automatically rotate if the player walks left or right.