This item is deprecated, as it may have been used for a now obsolete data persistence method. Please save and load player data using
DataStoreService for new work.
This item is not replicated across Roblox’s server/client boundary.
This member cannot be used in scripts, but is usable in the command bar.
This property was once used by an ancient data persistence method to specify the maximum amount of data that can be stored to a
Player|Player's cache per place. It is currently set at 45,000 data complexity units.