Player property determines whether the character’s appearance will be loaded when the player spawns. The default value of this property is set by
If true, the character will load the appearance of the player corresponding to the player’s
If false, the player will spawn with a default appearance - a grey character model without any hats, shirts, pants, etc.
Attempting to set the property after the character has spawned will not change the character, you must call
Player/LoadCharacter to load the new appearance.