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The AutoJumpEnabled property determines whether the Player/Character of a Player using a mobile device will automatically jump when they hit an obstacle. This can make levels more navigable while on a mobile device.

When the player joins the game, the StarterPlayer/AutoJumpEnabled value determines the initial state of this property. Then, this property determines the value of the Humanoid/AutoJumpEnabled property of the Player/Characters Humanoid on spawn. In other words, it is possible to set the auto-jump behavior on a per-character, per-player and per-game basis using these three properties.

Code Samples

Auto-Jump Toggle

This code sample is meant for a TextButton. It allows the player to toggle the auto-jumping behavior while on a mobile device.