PcoWSkbVqDnWTu_dm2ix
The Developer Hub is now deprecated and information on this page may no longer be accurate. Instead, you should go to our new and improved documentation. You can also learn more about the future of documentation.
Collapse Sidebar

SmoothingAngle

PartOperation

float

This property represents an angle in degrees for a threshold value between face normals on a articles/3D Modeling with Parts|solid modeled part. If the normal difference is less than the value, normals will be adjusted to smooth the difference. Usually a value between 30 and 70 degrees will produce a good result. 0 degrees leads to sharp edges. Values between 90 and 180 degrees are allowed but not encouraged, as it may cause a “shadowing” effect on unions with sharp edges.

Note that smoothing will not affect the normals between different materials or different colors.

SmoothingAngle = 0
SmoothingAngle = 50