The lighting hue applied to areas that are occluded from the sky, such as indoor areas.
This property defaults to 0, 0, 0 (black).
As long as the red, green and blue channels of this property do not exceed the corresponding channels in
Lighting/OutdoorAmbient the change in hue will be reserved for areas occluded from the sun/moon. The effective
Lighting/OutdoorAmbient value is clamped to be greater than or equal to Ambient in all channels. This means, if a channel of Ambient exceeds its corresponding
Lighting/OutdoorAmbient channel then the hue will begin to apply to outdoor areas.
Lighting/GlobalShadows is disabled there is no distinction between areas occluded and areas that are not. In this case
Lighting/OutdoorAmbient will be ignored and the hue from the Ambient property will be applied everywhere.
For more properties that influence the color of lighting, please see