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RigType

Humanoid

HumanoidRigType

A comparison between the R6 rig and the R15 rig

RigType describes whether a Humanoid is utilizing the legacy R6 character rig, or the new R15 character rig.

The R6 rig uses 6 visible Part|Parts, while the R15 rig uses 15 visible Part|Parts.

R15 rigs have more joints than R6 rigs, making them much more versatile when being animated.

Notes

  • If this property is set incorrectly, then the Humanoid will not function correctly. For example, if a R15 Player/Character|Character's Humanoid RigType is set to R6 then the Humanoid will die as there is no BasePart called Torso connected to a BasePart called Head