This property determines the maximum slope angle that a humanoid can climb. If the angle of a slope is greater than a humanoid’s MaxSlopeAngle, they will slide down the slope.
When a character spawns, this property is set according to the value of
The value of this property is constrained to values between 0° and 89°. It defaults to 89°, so humanoids can climb pretty much any slope they want by default.
Limiting The Slope a Humanoid Can Walk Up
The example below demonstrates the effect of the MaxSlopAngle property by limiting the maximum slope the
Players/LocalPlayer can walk up to 30°. The local player will slide down any slope greater than 30°.
This code below works as expected when placed in a