Determines how much upwards force is applied to the
Humanoid when jumping. The value of this property defaults to 50 and is constrained between 0 and 1000.
- Jumps are also influenced by the
Workspace/Gravityproperty which determines the acceleration due to gravity.
- Although setting this property to 0 will prevent the
Humanoidfrom jumping, developers are advised to disable the “Jumping” state using the