Provides control over the height a
Humanoid jumps in studs. The starting value of this property is determined by the value of
StarterPlayer/CharacterJumpHeight, which defaults to 7.2.
This property is only visible in the Properties window if
Humanoid/UseJumpPower is set to false, as it would not be relevant otherwise.
This property can be used to adjust the height that a humanoid can jump, allowing developers to remove jumping, allow dynamically adjustable jump height based on character stats or raise the jump height (as if on the moon or such).