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Provides control over the height a Humanoid jumps in studs. The starting value of this property is determined by the value of StarterPlayer/CharacterJumpHeight, which defaults to 7.2.

This property is only visible in the Properties window if Humanoid/UseJumpPower is set to false, as it would not be relevant otherwise.

This property can be used to adjust the height that a humanoid can jump, allowing developers to remove jumping, allow dynamically adjustable jump height based on character stats or raise the jump height (as if on the moon or such).