The information on this page may no longer be accurate. To see the latest, go to our new and improved documentation. You can also learn more about the future of documentation.
Collapse Sidebar




The SecondaryColor property determines the color of the smaller particles emit by a Fire object. It is essentially the color of the inner portion of the flame. Below, you can see the SecondaryColor of the flame is set to white to differentiate with the larger, outer particles which have Fire/Color set to blue. It should be noted that the inner particles use a ParticleEmitter/LightEmission of 1, so darker colors will instead cause the particles to appear transparent (and therefore black will stop rendering inner particles altogether).

A Fire with SecondaryColor set to white

Code Samples

Lighting Torches

This code sample adds Fire to all BasePart in the Workspace named “Torch”.