DialogChoice
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Used to craft the further choices available to players who have started a dialog conversation with an NPC.
Summary
Properties
- read parallel
Toggles whether the goodbye option will be displayed.
- read parallel
Sets the sentence that the dialog will show to the player when the chat ends.
- read parallel
Sets what the NPC will say when the player chooses this DialogChoice.
- read parallel
Sets what the player will say when they choose this DialogChoice.
Properties
GoodbyeChoiceActive
read parallel
Toggles whether the goodbye option will be displayed. If true, the dialog will display the content of DialogChoice.GoodbyeDialog as the last option after other dialog choices. Clicking on the goodbye option will exit the dialog.
GoodbyeChoiceActive = true
GoodbyeChoiceActive = false
GoodbyeDialog
read parallel
Sets the sentence that the dialog will show to the player when the chat ends
ResponseDialog
read parallel
Sets what the NPC will say when the player chooses this DialogChoice.