This property determines the colorization to be applied to the
Clothing texture. The default colorization value is `DataType/Color3|Color3.new(1,1,1) (white). When set to white no colorization occurs
It functions similarly to
Decal/Color3except that it is applied to Clothing textures.
It is useful for creating outfits that have many different color variations, but share the same basic look, possibly for a character creator in a roleplaying game or generating a lot of different varied NPCs.
- Outfits that fade to different colors over time
- Outfits that have many different color variations, but share the same basic look
- A targeting texture that changes from red to blue when you target a specific type of object
The image below demonstrates the same shirt with two different colorizations. The first shirt has a red colorization and the second shirt has a blue colorization.
ShirtGraphic/Color3, determines the colorization to be applied to the ShirtGraphic texture