Determines the speed at which the
Beam/Texture image moves along the
When TextureSpeed is positive, the beam’s texture will move from
Beam/Attachment1. This direction can be inverted by setting TextureSpeed to a negative number.
Note the speed at which the texture moves is relative to the length of the texture. Meaning the more stretched the beam’s
Beam/Texture is, the faster it will move at the same TextureSpeed.
Creating a Beam From Scratch
This code sample demonstrates how a
Beam effect can be created from scratch by creating a
Beam, setting all of its properties and configuring it’s
Attachments. See below for an image of the final result: