Beam originates from.
Beam's Attachment0 is the first control point on the
Beam's cubic Bézier curve. The orientation of Attachment0, alongside the
Beam/CurveSize0, property determine the position of the second control point.
Attachment where the
Beam ends see
For more information how a
Beam curves, see
Creating a Beam From Scratch
This code sample demonstrates how a
Beam effect can be created from scratch by creating a
Beam, setting all of its properties and configuring it’s
Attachments. See below for an image of the final result: