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The RotVelocity of a BasePart|part describes how its BasePart/Orientation is presently changing. In other words, this property describes how the fast part is rotating. The part only rotates if it is not anchored.

The unit of this property is radians per second.

Using this in conjunction with AlignOrientation allows for aligned parts to have matching RotVelocity and Orientation values.

Code Samples

Rotating a Part with RotVelocity

The script below creates a new BasePart|part and sets its Part/RotVelocity to *Vector3.new(0, 10, 0) every RunService/RenderStepped so that the part rotates in a circular motion.