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Specifies the glow/glare of the Atmosphere around the sun. More glare results in an increased effect of sunlight cast onto the sky and world. Must be used with a Atmosphere/Haze|Haze level higher than 0 to see any effect.

See the articles/Atmosphere|Atmosphere Controls article for property comparisons and example environments.

See also

  • articles/Custom Skyboxes|Custom Skyboxes, outlines how to change the default skybox for games and customize the lighting
  • articles/Post Processing Effects|Post-Processing Effects, outlines how post-processing effects can quickly improve a game’s visuals with a variety of customizable filters