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A read only property that returns true when the AnimationTrack is playing.

This property can be used by developers to check if an animation is already playing before playing it (as that would cause it to restart). If a developer wishes to obtain all playing AnimationTracks on a Humanoid or AnimationController they should use Humanoid/GetPlayingAnimationTracks

Code Samples

AnimationTrack IsPlaying

This code sample includes a simple function that will play an AnimationTrack if it is not playing, or otherwise adjust its speed and weight to match the new parameters given.