DataType/CFrame in which the
AngularVelocity force is specified. If set to
Enum/ActuatorRelativeToWorld|World, the angular velocity vector is used as is. If set to Attachment1, the angular velocity is transformed by the CFrame of the assigned attachment.
AngularVelocity/RelativeTo|RelativeTocan also be set to Attachment0, but it makes no physical sense and will lead to unpredictable behaviors. There will be a warning in Studio but the API will not prevent setting this value.