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Breaks all joints between the specified BaseParts and other BaseParts.

This function requires an array of BaseParts. Note, joints will not be broken between these BaseParts (each other), only between these BaseParts and other BaseParts not in the array.

This function is used by the Roblox Studio Move tool when the user starts moving a selection. In conjunction with Plugin/GetJoinMode and Workspace/JoinToOutsiders it can be used to retain join functionality when developing custom studio build tools. See the snippets below for an example.

-- finished moving a selection, make joints
local function finishedMovingParts(parts)
	local joinMode = Plugin:GetJoinMode()
	workspace:JoinToOutsiders(parts, joinMode)
-- started moving a selection, break joints
local function startMovingParts(parts)

Developers interested in seeing how this function is used in the Roblox Studio should see the Studio Tools GitHub repository.


Name Type Default Description

An array of BaseParts for whom joints are to be broken.


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