Collapse Sidebar


The RequestNavigation function requests navigation to the specified DataType/CFrame, using the specified /Enum/UserCFrame as the origin for the visualizer parabola.

This can be used to incorporate virtual reality (VR) into your game by providing a means to visualize a navigation path from the user’s VR device to a destination.

The VRService has a similar event, VRService/NavigationRequested, used to detect such requests. This can also be used alongside the several /UserInputService VR functions and events.

Since VRService only runs client-side, this function will only work when used in a /LocalScript.


Name Type Default Description

The specified CFrame coordinates.

The VR device for which the navigation is requested.


Return Type Summary

No return.

Code Samples


This example requests navigation from the user’s UserCFrame.Head coordinates to the CFrame coordinates of a Part named NavigationDestination.

Note: In order for this to work, a Part named NavigationDestination must exist in the game’s Workspace.