FillCylinder
Fills a cylinder of smooth terrain in a given space. The space is defined using a CFrame, height, and radius.
Usage
workspace.Terrain:FillCylinder(CFrame.new(0, 50, 0), 5, 30, Enum.Material.Asphalt)
Parameters
Name | Type | Default | Description |
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The cframe (position and orientation) of the terrain block |
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The height in studs of the terrain ball |
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The radius in studs of the terrain cylinder |
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The |
Returns
Return Type | Summary |
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No return |