Type Index Pages
- BillboardGui
- Frame
- Hint
- ImageButton
- ImageLabel
- PlayerGui
- ScreenGui
- ScrollingFrame
- StarterGui
- SurfaceGui
- TextBox
- TextButton
- TextLabel
- UIAspectRatioConstraint
- UIGradient
- UIGridLayout
- UIListLayout
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- UIScale
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- UITextSizeConstraint
- VideoFrame
- ViewportFrame
- ChangeHistoryService
- CoreGui
- DataModelSession
- DockWidgetPluginGui
- MultipleDocumentInterfaceInstance
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- PluginAction
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- PluginGuiService
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- PluginToolbarButton
- QWidgetPluginGui
- Selection
- StandalonePluginScripts
- StatsItem
- StudioService
- StudioTheme
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-
Instance
- GameSettings
- DebugSettings
- BodyMover
- WeldConstraint
- HttpRbxApiService
- NotificationService
- Translator
- Lighting
- Beam
- GuiService
- UserInputService
- Studio
- Plugin
- HttpService
- Mouse
- BindableEvent
- RunService
- Pages
- Humanoid
- TestService
- PathfindingService
- Chat
- NetworkPeer
- Feature
- CharacterAppearance
- Constraint
- NetworkReplicator
- JointInstance
- Light
- BasePlayerGui
- AnalyticsService
- NetworkMarker
- BinaryStringValue
- FlyweightService
- Geometry
- LoginService
- InstancePacketCache
- ThirdPartyUserService
- TouchInputService
- RuntimeScriptService
- GuidRegistryService
- PartOperationAsset
- DialogChoice
- PhysicsService
- AdService
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- MarketplaceService
- TeleportService
- Accoutrement
- GamePassService
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- InsertService
- PointsService
- ChangeHistoryService
- ServerScriptService
- JointsService
- LogService
- InputObject
- Toolbar
- LuaSettings
- RenderSettings
- AnimationTrack
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- CFrameValue
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- Color3Value
- BoolValue
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- Vector3Value
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- BindableFunction
- Button
- Trail
- LocalizationTable
- LocalizationService
- DebuggerBreakpoint
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- Attachment
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- PluginManager
- Camera
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- StarterPlayer
- Dragger
- TerrainRegion
- Path
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- Dialog
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- GoogleAnalyticsConfiguration
- ScriptContext
- ControllerService
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- DebuggerManager
- GuiBase
- UIBase
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- GuiItem
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- ServiceProvider
- ReflectionMetadataItem
- PostEffect
- PhysicsPacketCache
- TouchTransmitter
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- Visit
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- FlagStandService
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- Player
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- IntConstrainedValue
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- ForceField
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- Fire
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- IntValue
- StringValue
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- Explosion
- ObjectValue
- SoundGroup
- UserGameSettings
- ClickDetector
- Sound
- Selection
- BadgeService
- TaskScheduler
- GlobalDataStore
- DataStoreService
- CustomEvent
- CustomEventReceiver
- VirtualInputManager
- FunctionalTest
- TweenBase
- SoundEffect
- ReflectionMetadataEvents
- ClusterPacketCache
- PVInstance
- FaceInstance
- Controller
- ReflectionMetadataCallbacks
- ReflectionMetadataFunctions
- ReflectionMetadataYieldFunctions
- ReflectionMetadataProperties
- ReflectionMetadata
- AdvancedDragger
- HapticService
- FriendService
- GamepadService
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GetClassIcon
This member cannot be used in scripts, but is usable in the command bar and plugins.
GetClassIcon provides a dictionary that allows the display of a class’ Explorer window icon, e.g. calling this function with “Part” returns property values that display the part icon from the Explorer window.
Below is a literal table representation of the value returned when this function is called with "Part"
.
{
Image = "rbxasset://textures/ClassImages.png",
ImageRectOffset = Vector2.new(16, 0),
ImageRectSize = Vector2.new(16, 16)
}
The utility function below may prove useful when displaying class icons:
local StudioService = game:GetService("StudioService")
local imageLabel = script.Parent
local function displayClassIcon(image, className)
for k, v in pairs(StudioService:GetClassIcon(className)) do
image[k] = v -- Set property
end
end
displayClassIcon(imageLabel, "Part")
Parameters
Name | Type | Default | Description |
---|---|---|---|
|
Returns
Return Type | Summary |
---|---|
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