Collapse Sidebar


The SetSuperSafeChat Player function sets whether or not the player sees chat filtered by TextService’s TextService/FilterStringAsync rather than normal chats.

SuperSafeChat is a chat mode where player’s cannot see unfiltered messages.

For example, entering the following command in the command prompt would enabled SuperSafeChat for the player named polarpanda16, as long as that player is in the game:

Command prompt example enabling SuperSafeChat.


Regardless of whether a player has SuperSafeChat enabled, all chat should be filtered by TextService when broadcasted to other players or on the player’s own screen. TextService/FilterStringAsync returns a TextFilterResult object that can be filtered differently according to the message’s intended use.


Name Type Default Description

A boolean indicating whether or not the player sees filtered chat.


Return Type Summary

No return.

Code Samples

Playing in Third Person

This example demonstrates how to change the character’s CameraMode to third person using the Classic value of the Enum/CameraMode enum.