With the introduction of the update, this function became obsolete, as the Best Friends feature was removed. This method now functions identically to
Player/IsFriendsWith, and doesn’t need to be used.
This is a yielding function. When called, it will pause the Lua thread that called the function until a result is ready to be returned, without interrupting other scripts.
This function was once used to return whether a player is best friends with the specified user, but the best friend feature has since been removed.