The Clear method will instantly destroy any existing particles that have been emit by the
ParticleEmitter via its natural emission (nonzero
ParticleEmitter/Rate on an
ParticleEmitter/Enabled emitter) or via
ParticleEmitter/Emit. It is not possible to clear individual particles - all are deleted at once.
Sometimes it is desirable to clear particles before teleporting a character so that there are no lingering effects that might follow due to
This code sample causes a
ParticleEmitter/Emit particles in bursts of 10 every 2 seconds. It
ParticleEmitter/Clears any existing particles before doing so.