For thread safety, this property is not safe to read in an unsynchronized thread.
This function removes a
Pose from the
Keyframe by setting its
Instance/Parent to nil.
Instance/Parent is set to nil, but it is not destroyed. This means, provided the pose is referenced it can be re-parented later.
Note, this function will not error when an instance other than a
Pose is given as the pose parameter.
Keyframe Add/Remove Pose
This sample demonstrates quickly the Keyframe.AddPose, Keyframe.RemovePose and Pose.AddSubPose and Pose.RemoveSubPose functions. Note these are functionally equivalent to parenting and un-parenting the poses.