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This function removes a Pose from the Keyframe by setting its Instance/Parent to nil.

The Pose’s Instance/Parent is set to nil, but it is not destroyed. This means, provided the pose is referenced it can be re-parented later.

Note, this function will not error when an instance other than a Pose is given as the pose parameter.


Name Type Default Description

The Pose to be removed.


Return Type Summary

Code Samples

Keyframe Add/Remove Pose

This sample demonstrates quickly the Keyframe.AddPose, Keyframe.RemovePose and Pose.AddSubPose and Pose.RemoveSubPose functions. Note these are functionally equivalent to parenting and un-parenting the poses.