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This function adds a Pose to the Keyframe by parenting it to the keyframe. It is functionally identical to setting the pose’s Instance/Parent to the keyframe.

Note, this function will not error when an instance other than a Pose is given as the pose parameter and will parent it successfully.


Name Type Default Description

The Pose to be added.


Return Type Summary

Code Samples

Keyframe Add/Remove Pose

This sample demonstrates quickly the Keyframe.AddPose, Keyframe.RemovePose and Pose.AddSubPose and Pose.RemoveSubPose functions. Note these are functionally equivalent to parenting and un-parenting the poses.

Keyframe Generate Poses

This sample includes a function that will generate a ‘blank’ keyframe containing blank poses for all of the model’s connected parts in the correct hierarchical order.