This function destroys all of an
Instance/Destroy also calls itself on the children of an object it is used on, this function will destroy all descendants.
Alternatives to ClearAllChildren
If the developer does not wish to destroy all descendants, they should use
Instance/GetDescendants to loop through an object and select what to destroy. For example, the following code sample will destroy all parts in an object.
for _, instance in pairs(object:GetDescendants()) do if instance:IsA("BasePart") then instance:Destroy() end end
This example creates a Part and adds a few sparkle objects to the part. Then it calls Part:ClearAllChildren() to remove all of the children.