Type Index Pages
- BillboardGui
- Frame
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Instance
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- AdvancedDragger
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SetPlaceId
This member cannot be used in scripts, but is usable in the command bar and plugins.
This function sets the DataModel/PlaceId
of the game instance to the given placeId.
Setting the DataModel/PlaceId
is required to access the DataStoreService
when the place is unpublished (for example a local .rbxl file). See below for an example. Note this will only work when the ‘Enable Studio Access to API Services` option is enabled under game settings.
local DataStoreService = game:GetService("DataStoreService")
-- access DataStore 'Data' as place placeId
game:SetPlaceId(placeId)
local dataStore = DataStoreService:GetDataStore("Data")
You can use DataModel/SetUniverseId
to set the DataModel/GameId
of the game instance. However, it is the DataModel/PlaceId
that must be set to access the DataStoreService
.
Parameters
Name | Type | Default | Description |
---|---|---|---|
|
The ID to set the |
Returns
Return Type | Summary |
---|---|
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