This member cannot be used in scripts, but is usable in the command bar and plugins.
This function returns an array of
Instance|Instances associated with the given
This function can be used to insert content from the Roblox library, such as:
It is not possible to insert
Sound|Sounds using this method as they do not have an
Instance associated with them (rather just a
InsertService/LoadAsset, GetObjects does not require an asset to be ‘trusted’. This means that an asset does not need to be owned by the logged in user, or created by Roblox, to be inserted. However, if the asset is not owned by the logged in user it must be freely available.
Due to this function’s security context it can only be used by plugins or the command bar. For an alternative that can be used in
An array of
Batch convert decal IDs
The content ID of a
Decal on the Roblox website is associated with a
Instance rather than the actual
Articles/Content|content ID of the texture.
The code below, will use
DataModel/GetObjects to insert
Decal objects into place and read their
Decal/Texture property to obtain the image
To use this code sample, enter the web URLs of the decals you’d like to convert into the array named IMAGES (as strings). A dictionary with the converted textures will be outputted.
View a plugin’s source code
If you want to view a plugin’s source code without installing it, you can use
DataModel/GetObjects to download the plugin. The code sample below includes a function that will take a plugin’s website URL and insert the plugin into the currently selected
Instance or the
DataModel/GetObjects|GetObjects’ security context, this function can only be used in the command line or in a plugin.