This function customizes various settings of the in-game bubble chat.
Before using this, make sure that bubble chat is enabled by setting
Chat/BubbleChatEnabled to true.
The settings argument is a table where the keys are the names of the settings you want to edit and the values are what you want to change these settings to. Below is a list of all the supported settings. Note that you don’t have to include all of them in the settings argument, omitting some will result in them keeping their default value. Examples are included near the end of this page.
This function is client-side only, attempting to call it on the server will trigger an error.
|BubbleDuration||The amount of time, in seconds, to wait before a bubble fades out.||number||15|
|MaxBubbles||The amount of messages to be displayed, before old ones disappear immediately when a new message comes in.||number||3|
|BackgroundColor3||Background color of the bubbles||Color3||Color3.fromRGB(250, 250, 250)|
|TextColor3||Background color of the bubbles||Color3||Color3.fromRGB(57, 59, 61)|
|TextSize||Size of the text inside the bubbles||number||16|
|Font||Font of the text inside the bubbles||Enum.Font||Enum.Font.GothamSemibold|
|Transparency||Transparency of the bubbles, between 0 and 1.||number||0.1|
|CornerRadius||Radius of the bubble’s corner||UDim||UDim.new(0, 12)|
|TailVisible||Whether or not the tail of the first bubble is visible||bool||True|
|Padding||Space between the text and the edges of the bubble, in pixels||number||8|
|MaxWidth||Maximum width of the bubbles, in pixels||number||300|
|VerticalStudsOffset||Extra space between the head of the character and the bubbles. Userful if you want to leave some space for other character billboard UIs||number||0|
|BubblesSpacing||Space between two bubbles, in pixels||number||6|
|MinimizeDistance||Distance (from the camera) that bubbles turn into a single bubble with ellipses (...) to indicate chatter||number||40|
|MaxDistance||Maximum distance (from the camera) that bubbles are shown at||number||100|
- Developers who are interested interested in configuring their games’ chat system even further should take a look at the
/articles/Lua Chat System|Lua Chat System|Lua Chat Systemarticle
A settings table. See above for the accepted key/value pairs
Customize visual aspects
When run from a
LocalScript, this snippet will make all the chat bubbles appear with bigger text under a different font and a light blue background. Note that all the other settings will keep their default value.
Restore default settings
If you want to reset the bubble chat to its default look, you can call this function with an empty table, because any setting you omit from the argument will result in it returning to its default value: