This function was used for legacy camera controls and has been deprecated. Do not use in new work.
This function ‘tilts’ the
Camera by rotating it around the
Camera/Focus around the
Camera|Camera’s X axis by a given multiple of 10 degrees.
The rotation is applied to the
Camera/CFrame property and is constrained between -81.05 and 81.05 degrees.
This function tilts the
Camera in 10 degree increments, for example:
workspace.CurrentCamera:TiltUnits(2) -- 20 degrees workspace.CurrentCamera:TiltUnits(-5) -- -50 degrees
TiltUnits does not require the
Camera/CameraType to be ’Scriptable’.
The number of 10 degree units by which to to tilt the