For thread safety, this property is not safe to read in an unsynchronized thread.
This function applies an instant force impulse to this
The force is applied at the assembly’s
BasePart/AssemblyCenterOfMass|center of mass, so the resulting movement will only be linear.
The resulting velocity from the impulse relies on the assembly’s
BasePart/AssemblyMass|mass. So a higher impulse is required to move more massive assemblies. Impulses are useful for cases where you want a force applied instantly, such as an explosion or collision.
If the part is owned by the server, this function must be called on a server
Script. If the part is owned by a client, this function must be called on a
A force vector to be applied to the assembly as an impulse