This function applies an instant force impulse to this
The force is applied at the assembly’s
BasePart/AssemblyCenterOfMass|center of mass, so the resulting movement will only be linear.
The resulting velocity from the impulse relies on the assembly’s
BasePart/AssemblyMass|mass. So a higher impulse is required to move more massive assemblies. Impulses are useful for cases where you want a force applied instantly, such as an explosion or collision.
If the part is owned by the server, this function must be called on a server
Script. If the part is owned by a client, this function must be called on a
A force vector to be applied to the assembly as an impulse