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ApplyAngularImpulse

Applies an instant angular force impulse to this BasePart|part’s assembly, causing the assembly to spin.

The resulting angular velocity from the impulse relies on the assembly’s BasePart/AssemblyMass|mass. So a higher impulse is required to move more massive assemblies. Impulses are useful for cases where you want a force applied instantly, such as an explosion or collision.

If the part is owned by the server, this function must be called on a server Script. If the part is owned by a client, this function must be called on a `LocalScript``.

Parameters

Name Type Default Description

A force vector to be applied to the assembly as an impulse

Returns

Return Type Summary

No return