For thread safety, this property is not safe to read in an unsynchronized thread.
Applies an instant angular force impulse to this
BasePart|part’s assembly, causing the assembly to spin.
The resulting angular velocity from the impulse relies on the assembly’s
BasePart/AssemblyMass|mass. So a higher impulse is required to move more massive assemblies. Impulses are useful for cases where you want a force applied instantly, such as an explosion or collision.
If the part is owned by the server, this function must be called on a server
Script. If the part is owned by a client, this function must be called on a `LocalScript``.
A force vector to be applied to the assembly as an impulse