Type Index Pages
- BillboardGui
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-
Instance
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- AdvancedDragger
- HapticService
- FriendService
- GamepadService
No Result Found !!!
IsLegal
This function is deprecated and will always return true. Do not use it for new work.
This is a yielding function. When called, it will pause the Lua thread that called the function until a result is ready to be returned, without interrupting other scripts.
This function determines if a given badge is associated with the current game. It returns true if the badge is associated with the current game.
Badges can only be awarded from a place that is part of the game associated with the badge. This means, for example, a developer cannot award a badge associated with another developer’s game.
Even if this returns true, a badge may still not be award-able. For example, it may be disabled. For more information on the criteria for awarding badges see BadgeService/AwardBadge|AwardBadge
.
Parameters
Name | Type | Default | Description |
---|---|---|---|
|
The badge ID of the badge. |
Returns
Return Type | Summary |
---|---|
True if the badge is associated with the current game. |
Code Samples
Awarding a Badge
This code sample includes a simple function for awarding a badge.
local BadgeService = game:GetService("BadgeService") local function awardBadge(player, badgeId) -- check badge can be awarded if BadgeService:IsLegal(badgeId) and not BadgeService:IsDisabled(badgeId) then -- award badge BadgeService:AwardBadge(player.UserId, badgeId) end end
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