For thread safety, this property is not safe to read in an unsynchronized thread.
Event that fires whenever the
Sound loops. Returns soundId and numOfTimesLooped, giving the contentID of the sound and the number of times looped respectively.
Sound is stopped the looped counter resets meaning the next DidLoop event will return 1 for numOfTimesLooped.
The number of times the
Loop a Number of Times
This code sample includes a function that will play a sound and allow it to loop for a given number of times before stopping it.