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This event triggers when the player ends holding down the button on a prompt with a non-zero ProximityPrompt/HoldDuration. One possible usage includes to animate a hold progress bar.


Name Type Default Description

The player who ended the input hold

Code Samples

Generating a Custom Proximity Prompt

The example below generates a custom ProximityPrompt UI similar to the default style, which you may use as a starting point. It should be used in a LocalScript.