This member can only be accessed by CoreScripts. Attempting to access this member outside of a CoreScript will cause an error.
For thread safety, this property is not safe to read in an unsynchronized thread.
The FriendStatusChanged event is only accessible by CoreScripts and fires when a player’s friend status changes for another user.
For instance, this event will fire for Player1 if Player2 accepts their friend request.
An enum indicating the new friendship state.