Fires if the
BinaryStringValue/Value of the
BinaryStringValue is changed by the engine.
In practice, this object is stored out of reach from normal scripts, so this event cannot be connected to. If a BinaryStringValue is created by a script, the engine will not do anything with it, so the event will never fire.
Equivalent changed events exist for similar objects, such as
StringValue, depending on what object type best suits the need.
The new value after the change.